VIRGINIA
INSTRUCTORS of
PHYSICS
9:00 - 9:30 Hello's ...Coffee and donuts provided by UVa
9:30 - 10:00 VIP Business
10:00 - 10:15 What VaPEN will look like in the future (...next year?)
10:15 - 12:00 Image Processing for Teaching: Beyond Digital Video
H.I.P. physics (CD ROM motion analysis and more)
by Dr. Bob Kolvoord (author, editor and more of
*H.I.P. Physics*.)
See extended description below
12:00 - 1:30 Lunch (You will have to provide your own lunch ...restaurants are near
by.)
1:00 - 1:30 Collect freebies: catalogs, demo write-ups, lab tips and more, (over
laps
lunch).
1:30 - 3:30 PASCO Scientific presentation: "Computer Usage in the Lab"
See extended description below
At out last fall meeting everyone left with something. We are doing
it again! ...And the meeting is free!
Many physics teachers are starting to explore the use of digital
video as a part of their instruction. The "Image Processing for
Teaching" (IPT) project provides a powerful medium to excite all
students about physics. Image processing provides a powerful set of
tools to do both qualitative and quantitative analysis with images
from a variety of sources, including digital video. The opportunities
for exploration and discovery are vast, opening up the world of
physics to students from a variety of backgrounds and abilities.
Mathematics is present at every stage and can be used to help
students integrate mathematics and physics into situations outside
the traditional classroom.
Classroom applications of image processing have proved to be both an
effective and efficient way to augment physics instruction. From
simple applications using captured digital video in place of the
standard laser disk to studentUs own projects, image processing opens
up a world of exploration and discovery for all students. Even
students who have not fared well in the traditional physics
curriculum can learn using digital images.
In this talk, Dr. Kolvoord will show a variety of images and
curricular applications from both digital video and other sources.
Feedback from the more than 1200 teachers already doing image
processing in their schools show that image processing is an
effective and fun way to study the application of physics to "real
world" applications, as represented by digital imagery. We will also
discuss the ongoing development of curricular materials at the
University of Arizona and preview some new materials.
More on the morning presentation... Dr. Koolvard's presentation will
feature H.I.P. Physics. H ANDS-ON I MAGE P
ROCESSING PHYSICS is H.I.P. Physics. The system uses free N.I.H.
image processing software on a Macintosh computer to analyze and
image or series of images, i.e. video. Imagine video taping an
experiment or activity like a shuttle launch, sending the video
signal to the computer, and then analyze the motion for position,
velocity and acceleration versus time in a graphical format at the
click of a mouse. Dr. Bob Kolvoord is flying in from University of
Arizona to make this presentation. Dr. Kolvoord is one of the authors
of the analysis macros and applications for the NIH software...And
the meeting is free!
Steve Miller is representing PASCO. Steve will be presenting on
computer interfacing and what can be done with PASCO equipment. This
presentation has been in the making for over a year and a half.
...And the meeting is free!
What really makes this meeting go are people like you. Bring 75
copies of something you do (demo, lab, lecture or whatever) to share.
This has always been a great part of our meetings. But you don;t have
to bring something to come to the meeting. Did we mention that the
meeting is free?
by Tony Wayne
First, thanks to Tom O'Neil for the idea. Go to the video store and
buy a Road Runner and Wyle E. Coyote video. After covering Newton's
laws and conversation of energy laws show the cartoons. Ask the
students what laws are violated during each cartoon. After a
discusion, give the students the assignment to write a set of cartoon
physics laws.
Below are a set of cartoon laws that came across the PHYS-L list
system on the internet. Unfortunately the author's name was lost
though all the forwarding. Enjoy.
Cartoon Law I
Any body suspended in space will remain in space until made
aware of its situation.
EXAMPLE : Daffy Duck steps off a cliff, expecting further
pastureland. He loiters in midair, soliloquizing flippantly, until he
chances to look down. At this point, the familiar principle of 32
feet per second per second takes over.
Cartoon Law II
Any body in motion will tend to remain in motion until solid matter
intervenes suddenly.
EXAMPLE : Whether shot from a cannon or in hot pursuit on
foot, cartoon characters are so absolute in their momentum that only
a telephone pole or an outsize boulder retards their forward motion
absolutely. Sir Isaac Newton called this sudden termination of motion
the stooge's surcease.
Cartoon Law III
Any body passing through solid matter will leave a
perforation conforming to its perimeter.
EXAMPLE : Also called the silhouette of passage, this
phenomenon is the speciality of victims of directed-pressure
explosions and of reckless cowards who are so eager to escape that
they exit directly through the wall of a house, leaving a
cookie-cutout-perfect hole. The threat of skunks or matrimony often
catalyzes this reaction.
Cartoon Law IV
The time required for an object to fall twenty stories is
greater than or equal to the time it takes for whoever knocked it off
the ledge to spiral down twenty flights to attempt to capture it
unbroken.
NOTE : Such an object is inevitably priceless, the attempt
to capture it inevitably unsuccessful.
Cartoon Law V
All principles of gravity are negated by fear.
NOTE :Psychic forces are sufficient in most bodies for a
shock to propel them directly away from the earth's surface. A spooky
noise or an adversary's signature sound will induce motion upward,
usually to the cradle of a chandelier, a treetop, or the crest of a
flagpole. The feet of a character who is running or the wheels of a
speeding auto need never touch the ground, especially when in
flight.
Cartoon Law VI
As speed increases, objects can be in several places at
once.
NOTE : This is particularly true of tooth-and-claw fights,
in which a character's head may be glimpsed emerging from the cloud
of altercation at several places simultaneously. This effect is
common as well among bodies that are spinning or being throttled. A
`wacky' character has the option of self- replication only at manic
high speeds and may ricochet off walls to achieve the velocity
required.
Cartoon Law VII
Certain bodies can pass through solid walls painted to
resemble tunnel entrances; others cannot.
NOTE : This trompe l'oeil inconsistency has baffled
generations, but at least it is known that whoever paints an entrance
on a wall's surface to trick an opponent will be unable to pursue him
into this theoretical space. The painter is flattened against the
wall when he attempts to follow into the painting. This is ultimately
a problem of art, not of science.
Cartoon Law VIII
Any violent rearrangement of feline matter is impermanent.
EXAMPLE : Cartoon cats possess even more deaths than the
traditional nine lives might comfortably afford. They can be
decimated, spliced, splayed, accordion-pleated, spindled, or
disassembled, but they cannot be destroyed. After a few moments of
blinking self pity, they reinflate, elongate, snap back, or
solidify.
Corollary : A cat will assume the shape of its
container.
Cartoon Law IX
Everything falls faster than an anvil.
Cartoon Law X
For every vengeance there is an equal and opposite
revengeance.
NOTE :This is the one law of animated cartoon motion that
also applies to the physical world at large. For that reason, we need
the relief of watching it happen to a duck instead.
Cartoon Law Amendment A
A sharp object will always propel a character upward.
NOTE : When poked (usually in the buttocks) with a sharp
object (usually a pin), a character will defy gravity by shooting
straight up, with great velocity.
Cartoon Law Amendment B
The laws of object permanence are nullified for "cool"
characters.
EXAMPLE : Characters who are intended to be "cool" can make
previously nonexistent objects appear from behind their backs at
will. For instance, the Road Runner can materialize signs to express
himself without speaking.
Cartoon Law Amendment C
Explosive weapons cannot cause fatal injuries.
They merely turn characters temporarily black and smoky.
Cartoon Law Amendment D
Gravity is transmitted by slow-moving waves of large
wavelengths.
NOTE : Their operation can be witnessed by observing the
behavior of a canine suspended over a large vertical drop. Its feet
will begin to fall first, causing its legs to stretch. As the wave
reaches its torso, that part will begin to fall, causing the neck to
stretch. As the head begins to fall, tension is released and the
canine will resume its regular proportions until such time as it
strikes the ground.
Cartoon Law Amendment E
Dynamite is spontaneously generated in "C-spaces" (spaces in
which cartoon laws hold).
NOTE : The process is analogous to steady-state theories of
the universe which postulated that the tensions involved in
maintaining a space would cause the creation of hydrogen from
nothing. Dynamite quanta are quite large (stick sized) and unstable
(lit). Such quanta are attracted to psychic forces generated by
feelings of distress in "cool" characters (see Amendment B, which may
be a special case of this law), who are able to use said quanta to
their advantage. One may imagine C-spaces where all matter and energy
result from primal masses of dynamite exploding. A big bang
indeed.
Digital Timers on a Shoestring
Budget
by Tony Wayne
Have you seen those timers in catalogs that digitally can time events
for up to 1/1000 of a second. If you are willing to only measure down
to the 100th's you can save $100's of dollars per station.
Buy a cheap stopwatch. Oriental Trading company sells one
for $3.00.
Unscrew the back and take out the start stop button.
Use a voltmeter to determine which button connection is positive and
negative.
Solder an 8 inch red wire to the positive connection and an 8 inch
black wire to the negative connection.
Now it is up to you to make the on-off switches.
A future issue of the newsletter will include how to make a simple
infrared photogate system.
Below is an example of a no contact switch that has been successfully
used.

Below is an example of how I used the watch to create a no
contact on-off timing system. This system will be demonstrated at the
VIP meeting on Oct 8, 1994.

Sources : Neodymium Magnets from; All Electronics
Corp., P.O. Box 567, Van Nuys, CA 91408-1567
Ph 1-800-826-2653. (They are about the size of a penny and $1.25
each)
Cheap stop watches; Oriental Trading Company, PO box 2308, Omaha, NE,
68103-2308,
Ph 1-800-228-2269
First: Rappahannock Co High 151 cm First: Parry McCluer High 578
cm
Second: Evangel Christian 135 Second: King George High 525
Third: L C Bird High 78 Third: McLean High 446
First: Chancellor High First: Tunstall High 11 pts
Second: .Nelson Co High Second: Charlottesville High 9.25
Third: L C Bird High Third: Rappahannock Co High 8.7
Rappahannock Co High
First: Broad Run High 72.8 cm First: McLean High 0 cm total
miss/100%
Second: Spotsylvania Hig 68.9 Second: Montclair Gifted Ed Center
92.7%
Third: Musselman High 67.3 Third: Broad Run High 91.5%
First: Rappahannock Co High 610 cm
Second: John Pattie Elementary 364
Third: J Hayden Johnson Junior High 210
Broad Run High ... 89 100 47 13 92 0 341
Chancellor High 45 100 92 23 77 85 0 422
Charlottesville High ... 57 74 75 84 72 30 392
Evangel Christian 89 32 ... ... ... ... ... 121
Fleetwood Elem ... 61 71 11 ... ... ... 143
Indian River High ... 89 ... 39 ... ... 30 158
J H Johnson Jr High ... 79 ... ... ... ... 34 113
John Pattie Elem ... 75 ... 7 ... ... 60 142
King George High ... 45 78 91 69 58 ... 341
L. C. Bird High 52 96 76 43 43 62 8 380
Lovingston Elem ... 55 87 36 ... ... ... 178
McLean High 40 95 79 77 55 100 19 465
Montclair Gifted Center 7 54 69 25 ... 93 ... 248
Musselman High 5 45 92 38 ... 78 ... 258
Nelson Co High 6 98 83 ... 36 87 2 312
Nelson Co Middle ... 91 71 47 59 70 ... 338
Parry McCluer High ... 36 ... 100 ... ... ... 136
Peabody Middle ... ... ... 27 ... ... ... 27
Rappahannock Co High 100 96 77 41 79 86 100 579
Rosemont Middle ... 82 72 36 ... ... ... 190
Spotsylvania High ... ... 95 ... 64 ... ... 159
St. Matthews ... ... 83 36 ... ... ... 119
Tandem 5 59 78 23 64 ... ... 229
Tunstall High 46 48 91 53 100 91 8 437
Warrenton Jr High 19 61 86 ... 36 28 ... 230
Wetsel Middle ... ... 87 43 ... ... ... 130
EDITOR
Tony Wayne
PUBLISHED by
Dr. Bascom Deaver, Physics Department, University of
Virginia, Charlottesville, VA 22901
OCTOBER 8, 1994, SATURDAY
AGENDA
9:00 - 9:30 Hello's ...Coffee and donuts provided by UVa
9:30 - 10:00 VIP Business
10:00 - 10:15 What VaPEN will look like in the future (...next year?)
10:15 - 12:00 Image collection and analysis on a MAC
H.I.P. physics (CD ROM motion analysis and more)
by Dr. Bob Kolvoord (author, editor and more of
*H.I.P. Physics*.)
12:00 - 1:30 Lunch (You will have to provide your own lunch ...restaurants are near
by.)
1:00 - 1:30 Collect freebies: catalogs, demo write-ups, lab tips and more, (over
laps
lunch).
1:30 - 3:30 PASCO Scientific presentation: "Computer Usage in the Lab"
If you are going to the October 8 VIP meeting you need to fill out
and mail the form below.
UVa needs this form for 3 reasons. So they will know: